MediACE3D V1
User's Manual
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Index

Hand Posture


Deform the foot joint angle using the skeleton axis.
 
Hand Posture
 
1

Mesh Model

1. Mesh Model
Select a target foot mesh model that has the skeleton.
 
2

Type

2. Type
Display whether the target mesh model is left or right foot.
It is automatically selected by the skeleton information.
 
3

Transverse Axis

3. Transverse Axis
 
The value of the upper dimmed box displays the angle of the current scanned model. And user can input the angle into the lower box.
The range of input value to be applied can be adjusted from -60 degrees to +60 degrees from the current calculation value of the upper box.
 
Current angle: -13                                                     Deformed angle: 7
 
 
4

Sagittal Axis

4. Sagittal Axis
 
The value of the upper dimmed box displays the angle of the current scanned model. And user can input the angle into the lower box.
The range of input values to apply is between -45 degrees and 20 degrees.
 
Current angle: 2                                                    Deformed angle: -13
 
5

Run

Apply the correction value entered on the Hand Posture panel to the target mesh model.
The skinning mesh model is generated as a copy model with suffix _R0, R01, etc..
 
Skinning mode allows calibration only one time
Hand model modified using the skinning function cannot be modified skinning value.
User can grnerate the hand skinning model with the perform skinning function again.
 
 
6

Reset

Return to the initial value of hand posture.